Area2D.linearDamp

The rate at which objects stop moving in this area. Represents the linear velocity lost per second. Values range from 0 (no damping) to 1 (full damping).

  1. double linearDamp [@property getter]
  2. double linearDamp [@property setter]
    struct Area2D
    @nogc nothrow @property
    void
    linearDamp
    (
    double v
    )

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