ARVRController.controllerId

The controller's id. A controller id of 0 is unbound and will always result in an inactive node. Controller id 1 is reserved for the first controller that identifies itself as the left hand controller and id 2 is reserved for the first controller that identifies itself as the right hand controller. For any other controller that the ARVRServer detects we continue with controller id 3. When a controller is turned off, its slot is freed. This ensures controllers will keep the same id even when controllers with lower ids are turned off.

  1. long controllerId [@property getter]
  2. long controllerId [@property setter]
    struct ARVRController
    @nogc nothrow @property
    void
    controllerId
    (
    long v
    )

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