Tells Godot which node it should give keyboard focus to if the user presses Tab, the right arrow on the keyboard or right on a gamepad. The node must be a Control. If this property is not set, Godot will give focus to the closest Control to the bottom of this one.
Tells Godot which node it should give keyboard focus to if the user presses Tab, the right arrow on the keyboard or right on a gamepad. The node must be a Control. If this property is not set, Godot will give focus to the closest Control to the bottom of this one.