Control.focusNeighbourTop

Tells Godot which node it should give keyboard focus to if the user presses Shift+Tab, the top arrow on the keyboard or top on a gamepad. The node must be a Control. If this property is not set, Godot will give focus to the closest Control to the bottom of this one.

  1. NodePath focusNeighbourTop [@property getter]
  2. NodePath focusNeighbourTop [@property setter]
    struct Control
    @nogc nothrow @property
    void
    focusNeighbourTop
    (
    NodePath v
    )

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