DirectionalLight.directionalShadowBlendSplits

If true shadow detail is sacrificed in exchange for smoother transitions between splits. Default value:false.

  1. bool directionalShadowBlendSplits [@property getter]
  2. bool directionalShadowBlendSplits [@property setter]
    struct DirectionalLight
    @nogc nothrow @property
    void
    directionalShadowBlendSplits
    (
    bool v
    )

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