SpatialMaterial.particlesAnimHFrames

The number of horizontal frames in the particle spritesheet. Only enabled when using BillboardMode.BILLBOARD_PARTICLES. See paramsBillboardMode.

  1. long particlesAnimHFrames [@property getter]
  2. long particlesAnimHFrames [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    particlesAnimHFrames
    (
    long v
    )

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