VisualServerSingleton.canvasItemAddMesh

Adds a Mesh to the CanvasItem's draw commands. Only affects its aabb at the moment.

struct VisualServerSingleton
@nogc nothrow
void
canvasItemAddMesh
(
in RID item
,
in RID mesh
,
in RID texture
,
in RID normal_map = RID.init
)

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