VisualServerSingleton.canvasItemAddPrimitive

Adds a primitive to the CanvasItem's draw commands.

struct VisualServerSingleton
@nogc nothrow
void
canvasItemAddPrimitive
(
in RID item
,
in PoolVector2Array points
,
in PoolColorArray colors
,
in PoolVector2Array uvs
,
in RID texture
,
in double width = 1
,
in RID normal_map = RID.init
)

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