VisualServerSingleton.canvasItemAddTextureRect

Adds a textured rect to the CanvasItem's draw commands.

struct VisualServerSingleton
@nogc nothrow
void
canvasItemAddTextureRect
(
in RID item
,
in Rect2 rect
,
in RID texture
,
in bool tile = false
,
in Color modulate = Color(1, 1, 1, 1)
,
in bool transpose = false
,
in RID normal_map = RID.init
)

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