godot-d v0.1.1 (2018-11-04T13:23:39Z)
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VisualShaderNodeInput.opEquals
godot
visualshadernodeinput
VisualShaderNodeInput
Undocumented in source. Be warned that the author may not have intended to support it.
bool
opEquals
(VisualShaderNodeInput other)
bool
opEquals
(typeof(null) n)
struct
VisualShaderNodeInput
@
nogc
nothrow const
bool
opEquals
(
typeof
(null)
n
)
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VisualShaderNodeInput
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