DynamicFont.useFilter

If true, filtering is used. This makes the font blurry instead of pixelated when scaling it if font oversampling is disabled or ineffective. It's recommended to enable this when using the font in a control whose size changes over time, unless a pixel art aesthetic is desired.

  1. bool useFilter [@property getter]
  2. bool useFilter [@property setter]
    struct DynamicFont
    @nogc nothrow @property
    void
    useFilter
    (
    bool v
    )

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