Environment.adjustmentSaturation

The global color saturation value of the rendered scene (default value is 1). Effective only if adjustment_enabled is true.

  1. double adjustmentSaturation [@property getter]
  2. double adjustmentSaturation [@property setter]
    struct Environment
    @nogc nothrow @property
    void
    adjustmentSaturation
    (
    double v
    )

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