Environment.ambientLightSkyContribution

Defines the amount of light that the sky brings on the scene. A value of 0 means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of 1 means that all the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.

  1. double ambientLightSkyContribution [@property getter]
  2. double ambientLightSkyContribution [@property setter]
    struct Environment
    @nogc nothrow @property
    void
    ambientLightSkyContribution
    (
    double v
    )

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