Environment.glowBloom

The bloom's intensity. If set to a value higher than 0, this will make glow visible in areas darker than the glowHdrThreshold.

  1. double glowBloom [@property getter]
  2. double glowBloom [@property setter]
    struct Environment
    @nogc nothrow @property
    void
    glowBloom
    (
    double v
    )

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