Environment.glowHdrThreshold

The lower threshold of the HDR glow. When using the GLES2 renderer (which doesn't support HDR), this needs to be below 1.0 for glow to be visible. A value of 0.9 works well in this case.

  1. double glowHdrThreshold [@property getter]
  2. double glowHdrThreshold [@property setter]
    struct Environment
    @nogc nothrow @property
    void
    glowHdrThreshold
    (
    double v
    )

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