Environment.glowLevels1

If true, the 1st level of glow is enabled. This is the most "local" level (least blurry).

  1. bool glowLevels1 [@property getter]
  2. bool glowLevels1 [@property setter]
    struct Environment
    @nogc nothrow @property
    void
    glowLevels1
    (
    bool v
    )

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