GridMap.collisionLayer

The physics layers this GridMap is in. GridMaps act as static bodies, meaning they aren't affected by gravity or other forces. They only affect other physics bodies that collide with them.

  1. long collisionLayer [@property getter]
  2. long collisionLayer [@property setter]
    struct GridMap
    @nogc nothrow @property
    void
    collisionLayer
    (
    long v
    )

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