Light.lightIndirectEnergy

Secondary multiplier used with indirect light (light bounces). This works on both BakedLightmap and GIProbe.

  1. double lightIndirectEnergy [@property getter]
  2. double lightIndirectEnergy [@property setter]
    struct Light
    @nogc nothrow @property
    void
    lightIndirectEnergy
    (
    double v
    )

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