PathFollow2D.unitOffset

The distance along the path as a number in the range 0.0 (for the first vertex) to 1.0 (for the last). This is just another way of expressing the offset within the path, as the offset supplied is multiplied internally by the path's length.

  1. double unitOffset [@property getter]
  2. double unitOffset [@property setter]
    struct PathFollow2D
    @nogc nothrow @property
    void
    unitOffset
    (
    double v
    )

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