godot-d ~releases (2022-04-02T06:37:10.8312204)
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PhysicsDirectSpaceState.opEquals
godot
physicsdirectspacestate
PhysicsDirectSpaceState
bool
opEquals
(PhysicsDirectSpaceState other)
bool
opEquals
(typeof(null) n)
struct
PhysicsDirectSpaceState
@
nogc
nothrow pragma(
inline
, true) const
bool
opEquals
(
typeof
(null)
n
)
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physicsdirectspacestate
PhysicsDirectSpaceState
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castMotion
collideShape
getRestInfo
intersectRay
intersectShape
opAssign
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