ReferenceRect.editorOnly

If set to true, the ReferenceRect will only be visible while in editor. Otherwise, ReferenceRect will be visible in game.

  1. bool editorOnly [@property getter]
  2. bool editorOnly [@property setter]
    struct ReferenceRect
    @nogc nothrow @property
    void
    editorOnly
    (
    bool v
    )

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