Returns the shortcut's InputEvent as a String.
Returns true if the shortcut's InputEvent equals event.
If true, this shortcut is valid.
The shortcut's InputEvent. Generally the InputEvent is a keyboard key, though it can be any InputEvent.
Construct a new instance of ShortCut. Note: use memnew!ShortCut instead.
A shortcut for binding input.
Shortcuts are commonly used for interacting with a Control element from a InputEvent.