SpatialMaterial.emissionOperator

Sets how emission interacts with emissionTexture. Can either add or multiply. See emissionoperator for options.

  1. SpatialMaterial.EmissionOperator emissionOperator [@property getter]
  2. long emissionOperator [@property setter]
    struct SpatialMaterial
    @nogc nothrow @property
    void
    emissionOperator
    (
    long v
    )

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