StyleBoxTexture.regionRect

Species a sub-region of the texture to use. This is equivalent to first wrapping the texture in an AtlasTexture with the same region.

  1. Rect2 regionRect [@property getter]
  2. Rect2 regionRect [@property setter]
    struct StyleBoxTexture
    @nogc nothrow @property
    void
    regionRect
    (
    Rect2 v
    )

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