1 /**
2 Calculates the determinant of a $(D Transform) within the visual shader graph.
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualshadernodedeterminant;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.traits;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.globalenums;
22 import godot.object;
23 import godot.classdb;
24 import godot.visualshadernode;
25 import godot.resource;
26 import godot.reference;
27 /**
28 Calculates the determinant of a $(D Transform) within the visual shader graph.
29 
30 Translates to `determinant(x)` in the shader language.
31 */
32 @GodotBaseClass struct VisualShaderNodeDeterminant
33 {
34 	package(godot) enum string _GODOT_internal_name = "VisualShaderNodeDeterminant";
35 public:
36 @nogc nothrow:
37 	union { /** */ godot_object _godot_object; /** */ VisualShaderNode _GODOT_base; }
38 	alias _GODOT_base this;
39 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
40 	package(godot) __gshared bool _classBindingInitialized = false;
41 	package(godot) static struct GDNativeClassBinding
42 	{
43 		__gshared:
44 	}
45 	/// 
46 	pragma(inline, true) bool opEquals(in VisualShaderNodeDeterminant other) const
47 	{ return _godot_object.ptr is other._godot_object.ptr; }
48 	/// 
49 	pragma(inline, true) typeof(null) opAssign(typeof(null) n)
50 	{ _godot_object.ptr = n; return null; }
51 	/// 
52 	pragma(inline, true) bool opEquals(typeof(null) n) const
53 	{ return _godot_object.ptr is n; }
54 	/// 
55 	size_t toHash() const @trusted { return cast(size_t)_godot_object.ptr; }
56 	mixin baseCasts;
57 	/// Construct a new instance of VisualShaderNodeDeterminant.
58 	/// Note: use `memnew!VisualShaderNodeDeterminant` instead.
59 	static VisualShaderNodeDeterminant _new()
60 	{
61 		static godot_class_constructor constructor;
62 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualShaderNodeDeterminant");
63 		if(constructor is null) return typeof(this).init;
64 		return cast(VisualShaderNodeDeterminant)(constructor());
65 	}
66 	@disable new(size_t s);
67 }