Path

A file path inside the Godot filesystem represented as a local Godot String and a global D string.

Useful for paths that need to be worked on by functions from both Godot and D. The conversion is done only once in the constructor and both strings are saved.

Constructors

this
this(String projectLocalPath)
this
this(string globalPath)

Members

Aliases

global
alias global = d
local
alias local = godot

Functions

d
string d()
d
void d(string value)
godot
String godot()
godot
void godot(String value)

Meta