godot-d v0.0.7 (2018-11-02T21:25:15Z)
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_classBinding.setUseSync
godot
animationnodeoneshot
AnimationNodeOneShot
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("set_use_sync")
GodotMethod
!(
void
,
bool
)
setUseSync
;
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godot
animationnodeoneshot
AnimationNodeOneShot
_classBinding
static variables
getAutorestartDelay
getAutorestartRandomDelay
getFadeinTime
getFadeoutTime
getMixMode
hasAutorestart
isUsingSync
setAutorestart
setAutorestartDelay
setAutorestartRandomDelay
setFadeinTime
setFadeoutTime
setMixMode
setUseSync