ARVRServerSingleton.getInterfaceCount

Get the number of interfaces currently registered with the AR/VR server. If you're game supports multiple AR/VR platforms you can look through the available interface and either present the user with a selection or simply try an initialize each interface and use the first one that returns true.

struct ARVRServerSingleton
@nogc nothrow const
long
getInterfaceCount
()

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