- getBlendMode
CanvasItemMaterial.BlendMode getBlendMode()
- getLightMode
CanvasItemMaterial.LightMode getLightMode()
- opAssign
CanvasItemMaterial opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(CanvasItemMaterial other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- setBlendMode
void setBlendMode(long blend_mode)
- setLightMode
void setLightMode(long light_mode)
A material for CanvasItems.
CanvasItemMaterials provide a means of modifying the textures associated with a CanvasItem. They specialize in describing blend and lighting behaviors for textures. Use a ShaderMaterial to more fully customize a material's interactions with a CanvasItem.