- _addCallback
void _addCallback(GodotObject arg0, StringArg1 arg1, PoolStringArray arg2)
- _autosaveScripts
void _autosaveScripts()
- _breaked
void _breaked(bool arg0, bool arg1)
- _closeAllTabs
void _closeAllTabs()
- _closeCurrentTab
void _closeCurrentTab()
- _closeDiscardCurrentTab
void _closeDiscardCurrentTab(StringArg0 arg0)
- _closeDocsTab
void _closeDocsTab()
- _closeOtherTabs
void _closeOtherTabs()
- _copyScriptPath
void _copyScriptPath()
- _editorPause
void _editorPause()
- _editorPlay
void _editorPlay()
- _editorSettingsChanged
void _editorSettingsChanged()
- _editorStop
void _editorStop()
- _fileDialogAction
void _fileDialogAction(StringArg0 arg0)
- _getDebugTooltip
String _getDebugTooltip(StringArg0 arg0, GodotObject arg1)
- _gotoScriptLine
void _gotoScriptLine(Reference arg0, long arg1)
- _gotoScriptLine2
void _gotoScriptLine2(long arg0)
- _helpClassGoto
void _helpClassGoto(StringArg0 arg0)
- _helpClassOpen
void _helpClassOpen(StringArg0 arg0)
- _helpIndex
void _helpIndex(StringArg0 arg0)
- _helpOverviewSelected
void _helpOverviewSelected(long arg0)
- _helpSearch
void _helpSearch(StringArg0 arg0)
- _historyBack
void _historyBack()
- _historyForward
void _historyForward()
- _liveAutoReloadRunningScripts
void _liveAutoReloadRunningScripts()
- _membersOverviewSelected
void _membersOverviewSelected(long arg0)
- _menuOption
void _menuOption(long arg0)
- _onFindInFilesModifiedFiles
void _onFindInFilesModifiedFiles(PoolStringArray arg0)
- _onFindInFilesRequested
void _onFindInFilesRequested(StringArg0 arg0)
- _onFindInFilesResultSelected
void _onFindInFilesResultSelected(StringArg0 arg0, long arg1, long arg2, long arg3)
- _openRecentScript
void _openRecentScript(long arg0)
- _reloadScripts
void _reloadScripts()
- _requestHelp
void _requestHelp(StringArg0 arg0)
- _resSavedCallback
void _resSavedCallback(Resource arg0)
- _resaveScripts
void _resaveScripts(StringArg0 arg0)
- _saveHistory
void _saveHistory()
- _scriptChanged
void _scriptChanged()
- _scriptCreated
void _scriptCreated(Script arg0)
- _scriptListGuiInput
void _scriptListGuiInput(InputEvent arg0)
- _scriptSelected
void _scriptSelected(long arg0)
- _scriptSplitDragged
void _scriptSplitDragged(double arg0)
- _showDebugger
void _showDebugger(bool arg0)
- _startFindInFiles
void _startFindInFiles(bool arg0)
- _tabChanged
void _tabChanged(long arg0)
- _themeOption
void _themeOption(long arg0)
- _toggleMembersOverviewAlphaSort
void _toggleMembersOverviewAlphaSort(bool arg0)
- _treeChanged
void _treeChanged()
- _unhandledInput
void _unhandledInput(InputEvent arg0)
- _updateMembersOverview
void _updateMembersOverview()
- _updateRecentScripts
void _updateRecentScripts()
- _updateScriptNames
void _updateScriptNames()
- canDropDataFw
bool canDropDataFw(Vector2 point, VariantArg1 data, GodotObject from)
- dropDataFw
void dropDataFw(Vector2 point, VariantArg1 data, GodotObject from)
- getCurrentScript
Ref!Script getCurrentScript()
Returns a Script that is currently active in editor.
- getDragDataFw
Variant getDragDataFw(Vector2 point, GodotObject from)
- getOpenScripts
Array getOpenScripts()
Returns an array with all Script objects which are currently open in editor.
- opAssign
ScriptEditor opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(ScriptEditor other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- openScriptCreateDialog
void openScriptCreateDialog(StringArg0 base_name, StringArg1 base_path)