1 /** 2 Gets a contant's value. 3 4 Copyright: 5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. 6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) 7 Copyright (c) 2017-2018 Godot-D contributors 8 9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License) 10 11 12 */ 13 module godot.visualscriptconstant; 14 import std.meta : AliasSeq, staticIndexOf; 15 import std.traits : Unqual; 16 import godot.d.meta; 17 import godot.core; 18 import godot.c; 19 import godot.d.bind; 20 import godot.d.reference; 21 import godot.object; 22 import godot.classdb; 23 import godot.visualscriptnode; 24 import godot.resource; 25 import godot.reference; 26 /** 27 Gets a contant's value. 28 29 This node returns a constant's value. 30 $(B Input Ports:) 31 none 32 $(B Output Ports:) 33 - Data (variant): `get` 34 */ 35 @GodotBaseClass struct VisualScriptConstant 36 { 37 enum string _GODOT_internal_name = "VisualScriptConstant"; 38 public: 39 @nogc nothrow: 40 union { godot_object _godot_object; VisualScriptNode _GODOT_base; } 41 alias _GODOT_base this; 42 alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses); 43 package(godot) __gshared bool _classBindingInitialized = false; 44 package(godot) static struct _classBinding 45 { 46 __gshared: 47 @GodotName("set_constant_type") GodotMethod!(void, long) setConstantType; 48 @GodotName("get_constant_type") GodotMethod!(Variant.Type) getConstantType; 49 @GodotName("set_constant_value") GodotMethod!(void, Variant) setConstantValue; 50 @GodotName("get_constant_value") GodotMethod!(Variant) getConstantValue; 51 } 52 bool opEquals(in VisualScriptConstant other) const { return _godot_object.ptr is other._godot_object.ptr; } 53 VisualScriptConstant opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; } 54 bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; } 55 mixin baseCasts; 56 static VisualScriptConstant _new() 57 { 58 static godot_class_constructor constructor; 59 if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualScriptConstant"); 60 if(constructor is null) return typeof(this).init; 61 return cast(VisualScriptConstant)(constructor()); 62 } 63 @disable new(size_t s); 64 /** 65 66 */ 67 void setConstantType(in long type) 68 { 69 checkClassBinding!(typeof(this))(); 70 ptrcall!(void)(_classBinding.setConstantType, _godot_object, type); 71 } 72 /** 73 74 */ 75 Variant.Type getConstantType() const 76 { 77 checkClassBinding!(typeof(this))(); 78 return ptrcall!(Variant.Type)(_classBinding.getConstantType, _godot_object); 79 } 80 /** 81 82 */ 83 void setConstantValue(VariantArg0)(in VariantArg0 value) 84 { 85 checkClassBinding!(typeof(this))(); 86 ptrcall!(void)(_classBinding.setConstantValue, _godot_object, value); 87 } 88 /** 89 90 */ 91 Variant getConstantValue() const 92 { 93 checkClassBinding!(typeof(this))(); 94 return ptrcall!(Variant)(_classBinding.getConstantValue, _godot_object); 95 } 96 /** 97 The constant's type. 98 */ 99 @property Variant.Type type() 100 { 101 return getConstantType(); 102 } 103 /// ditto 104 @property void type(long v) 105 { 106 setConstantType(v); 107 } 108 /** 109 The constant's value. 110 */ 111 @property Variant value() 112 { 113 return getConstantValue(); 114 } 115 /// ditto 116 @property void value(Variant v) 117 { 118 setConstantValue(v); 119 } 120 }