1 /**
2 
3 
4 Copyright:
5 Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.  
6 Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)  
7 Copyright (c) 2017-2018 Godot-D contributors  
8 
9 License: $(LINK2 https://opensource.org/licenses/MIT, MIT License)
10 
11 
12 */
13 module godot.visualshadernodescalarfunc;
14 import std.meta : AliasSeq, staticIndexOf;
15 import std.traits : Unqual;
16 import godot.d.meta;
17 import godot.core;
18 import godot.c;
19 import godot.d.bind;
20 import godot.d.reference;
21 import godot.object;
22 import godot.classdb;
23 import godot.visualshadernode;
24 import godot.resource;
25 import godot.reference;
26 /**
27 
28 */
29 @GodotBaseClass struct VisualShaderNodeScalarFunc
30 {
31 	enum string _GODOT_internal_name = "VisualShaderNodeScalarFunc";
32 public:
33 @nogc nothrow:
34 	union { godot_object _godot_object; VisualShaderNode _GODOT_base; }
35 	alias _GODOT_base this;
36 	alias BaseClasses = AliasSeq!(typeof(_GODOT_base), typeof(_GODOT_base).BaseClasses);
37 	package(godot) __gshared bool _classBindingInitialized = false;
38 	package(godot) static struct _classBinding
39 	{
40 		__gshared:
41 		@GodotName("set_function") GodotMethod!(void, long) setFunction;
42 		@GodotName("get_function") GodotMethod!(VisualShaderNodeScalarFunc.Function) getFunction;
43 	}
44 	bool opEquals(in VisualShaderNodeScalarFunc other) const { return _godot_object.ptr is other._godot_object.ptr; }
45 	VisualShaderNodeScalarFunc opAssign(T : typeof(null))(T n) { _godot_object.ptr = null; }
46 	bool opEquals(typeof(null) n) const { return _godot_object.ptr is null; }
47 	mixin baseCasts;
48 	static VisualShaderNodeScalarFunc _new()
49 	{
50 		static godot_class_constructor constructor;
51 		if(constructor is null) constructor = _godot_api.godot_get_class_constructor("VisualShaderNodeScalarFunc");
52 		if(constructor is null) return typeof(this).init;
53 		return cast(VisualShaderNodeScalarFunc)(constructor());
54 	}
55 	@disable new(size_t s);
56 	/// 
57 	enum Function : int
58 	{
59 		/**
60 		
61 		*/
62 		funcSin = 0,
63 		/**
64 		
65 		*/
66 		funcCos = 1,
67 		/**
68 		
69 		*/
70 		funcTan = 2,
71 		/**
72 		
73 		*/
74 		funcAsin = 3,
75 		/**
76 		
77 		*/
78 		funcAcos = 4,
79 		/**
80 		
81 		*/
82 		funcAtan = 5,
83 		/**
84 		
85 		*/
86 		funcSinh = 6,
87 		/**
88 		
89 		*/
90 		funcCosh = 7,
91 		/**
92 		
93 		*/
94 		funcTanh = 8,
95 		/**
96 		
97 		*/
98 		funcLog = 9,
99 		/**
100 		
101 		*/
102 		funcExp = 10,
103 		/**
104 		
105 		*/
106 		funcSqrt = 11,
107 		/**
108 		
109 		*/
110 		funcAbs = 12,
111 		/**
112 		
113 		*/
114 		funcSign = 13,
115 		/**
116 		
117 		*/
118 		funcFloor = 14,
119 		/**
120 		
121 		*/
122 		funcRound = 15,
123 		/**
124 		
125 		*/
126 		funcCeil = 16,
127 		/**
128 		
129 		*/
130 		funcFrac = 17,
131 		/**
132 		
133 		*/
134 		funcSaturate = 18,
135 		/**
136 		
137 		*/
138 		funcNegate = 19,
139 	}
140 	/// 
141 	enum Constants : int
142 	{
143 		funcSin = 0,
144 		funcCos = 1,
145 		funcTan = 2,
146 		funcAsin = 3,
147 		funcAcos = 4,
148 		funcAtan = 5,
149 		funcSinh = 6,
150 		funcCosh = 7,
151 		funcTanh = 8,
152 		funcLog = 9,
153 		funcExp = 10,
154 		funcSqrt = 11,
155 		funcAbs = 12,
156 		funcSign = 13,
157 		funcFloor = 14,
158 		funcRound = 15,
159 		funcCeil = 16,
160 		funcFrac = 17,
161 		funcSaturate = 18,
162 		funcNegate = 19,
163 	}
164 	/**
165 	
166 	*/
167 	void setFunction(in long func)
168 	{
169 		checkClassBinding!(typeof(this))();
170 		ptrcall!(void)(_classBinding.setFunction, _godot_object, func);
171 	}
172 	/**
173 	
174 	*/
175 	VisualShaderNodeScalarFunc.Function getFunction() const
176 	{
177 		checkClassBinding!(typeof(this))();
178 		return ptrcall!(VisualShaderNodeScalarFunc.Function)(_classBinding.getFunction, _godot_object);
179 	}
180 	/**
181 	
182 	*/
183 	@property VisualShaderNodeScalarFunc.Function _function()
184 	{
185 		return getFunction();
186 	}
187 	/// ditto
188 	@property void _function(long v)
189 	{
190 		setFunction(v);
191 	}
192 }