- _clearCaches
void _clearCaches()
- _nodeRemoved
void _nodeRemoved(GodotObject arg0)
- _treeChanged
void _treeChanged()
- _updateProperties
void _updateProperties()
- advance
void advance(double delta)
- getAnimationPlayer
NodePath getAnimationPlayer()
- getProcessMode
AnimationTree.AnimationProcessMode getProcessMode()
- getRootMotionTrack
NodePath getRootMotionTrack()
- getRootMotionTransform
Transform getRootMotionTransform()
- getTreeRoot
Ref!AnimationNode getTreeRoot()
- isActive
bool isActive()
- opAssign
AnimationTree opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(AnimationTree other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- renameParameter
void renameParameter(StringArg0 old_name, StringArg1 new_name)
- setActive
void setActive(bool active)
- setAnimationPlayer
void setAnimationPlayer(NodePathArg0 root)
- setProcessMode
void setProcessMode(long mode)
- setRootMotionTrack
void setRootMotionTrack(NodePathArg0 path)
- setTreeRoot
void setTreeRoot(AnimationNode root)