godot-d v0.1.1 (2018-11-04T13:23:39Z)
Dub
Repo
Area.setReverbBus
godot
area
Area
struct
Area
@
nogc
nothrow
void
setReverbBus
(
StringArg0
)
(
in
StringArg0
name
)
Meta
Source
See Implementation
godot
area
Area
aliases
BaseClasses
enums
Constants
SpaceOverride
functions
_areaEnterTree
_areaExitTree
_areaInout
_bodyEnterTree
_bodyExitTree
_bodyInout
getAngularDamp
getAudioBus
getCollisionLayer
getCollisionLayerBit
getCollisionMask
getCollisionMaskBit
getGravity
getGravityDistanceScale
getGravityVector
getLinearDamp
getOverlappingAreas
getOverlappingBodies
getPriority
getReverbAmount
getReverbBus
getReverbUniformity
getSpaceOverrideMode
isGravityAPoint
isMonitorable
isMonitoring
isOverridingAudioBus
isUsingReverbBus
opAssign
opEquals
overlapsArea
overlapsBody
setAngularDamp
setAudioBus
setAudioBusOverride
setCollisionLayer
setCollisionLayerBit
setCollisionMask
setCollisionMaskBit
setGravity
setGravityDistanceScale
setGravityIsPoint
setGravityVector
setLinearDamp
setMonitorable
setMonitoring
setPriority
setReverbAmount
setReverbBus
setReverbUniformity
setSpaceOverrideMode
setUseReverbBus
properties
angularDamp
audioBusName
audioBusOverride
collisionLayer
collisionMask
gravity
gravityDistanceScale
gravityPoint
gravityVec
linearDamp
monitorable
monitoring
priority
reverbBusAmount
reverbBusEnable
reverbBusName
reverbBusUniformity
spaceOverride
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name