godot-d v0.1.1 (2018-11-04T13:23:39Z)
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_classBinding.applyRest
godot
bone2d
Bone2D
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("apply_rest")
GodotMethod
!(
void
)
applyRest
;
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godot
bone2d
Bone2D
_classBinding
static variables
applyRest
getDefaultLength
getIndexInSkeleton
getRest
getSkeletonRest
setDefaultLength
setRest