godot.tabspublic
import
godot.canvasitem,
godot.node2d,
godot.canvasmodulate,
godot.cpuparticles2d,
godot.particles2d,
godot.sprite,
godot.animatedsprite,
godot.position2d,
godot.line2d,
godot.meshinstance2d,
godot.collisionobject2d,
godot.physicsbody2d,
godot.staticbody2d,
godot.rigidbody2d,
godot.kinematicbody2d,
godot.area2d,
godot.collisionshape2d,
godot.collisionpolygon2d,
godot.raycast2d,
godot.visibilitynotifier2d,
godot.visibilityenabler2d,
godot.polygon2d,
godot.skeleton2d,
godot.bone2d,
godot.light2d,
godot.lightoccluder2d,
godot.ysort,
godot.backbuffercopy,
godot.camera2d,
godot.joint2d,
godot.pinjoint2d,
godot.groovejoint2d,
godot.dampedspringjoint2d,
godot.tilemap,
godot.parallaxlayer,
godot.touchscreenbutton,
godot.remotetransform2d,
godot.audiostreamplayer2d,
godot.path2d,
godot.pathfollow2d,
godot.navigation2d,
godot.navigationpolygoninstance,
godot.control,
godot.basebutton,
godot.button,
godot.menubutton,
godot.checkbox,
godot.checkbutton,
godot.toolbutton,
godot.optionbutton,
godot.colorpickerbutton,
godot.linkbutton,
godot.texturebutton,
godot.label,
godot.range,
godot.scrollbar,
godot.hscrollbar,
godot.vscrollbar,
godot.progressbar,
godot.slider,
godot.hslider,
godot.vslider,
godot.textureprogress,
godot.spinbox,
godot.popup,
godot.popuppanel,
godot.windowdialog,
godot.acceptdialog,
godot.confirmationdialog,
godot.filedialog,
godot.editorfiledialog,
godot.scriptcreatedialog,
godot.popupmenu,
godot.popupdialog,
godot.panel,
godot.texturerect,
godot.colorrect,
godot.ninepatchrect,
godot.container,
godot.tabcontainer,
godot.boxcontainer,
godot.hboxcontainer,
godot.vboxcontainer,
godot.colorpicker,
godot.gridcontainer,
godot.centercontainer,
godot.scrollcontainer,
godot.editorinspector,
godot.panelcontainer,
godot.scripteditor,
godot.margincontainer,
godot.viewportcontainer,
godot.splitcontainer,
godot.hsplitcontainer,
godot.vsplitcontainer,
godot.graphnode,
godot.editorproperty,
godot.tabs,
godot.separator,
godot.hseparator,
godot.vseparator,
godot.itemlist,
godot.lineedit,
godot.videoplayer,
godot.tree,
godot.textedit,
godot.referencerect,
godot.richtextlabel,
godot.graphedit;