- getRadius
double getRadius()
- opAssign
CircleShape2D opAssign(T n)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(CircleShape2D other)
Undocumented in source. Be warned that the author may not have intended to support it.
- opEquals
bool opEquals(typeof(null) n)
Undocumented in source. Be warned that the author may not have intended to support it.
- setRadius
void setRadius(double radius)
Circular shape for 2D collisions.
This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.