godot-d v0.1.1 (2018-11-04T13:23:39Z)
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_classBinding.isRayPickable
godot
collisionobject
CollisionObject
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("is_ray_pickable")
GodotMethod
!(
bool
)
isRayPickable
;
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godot
collisionobject
CollisionObject
_classBinding
static variables
_inputEvent
createShapeOwner
getCaptureInputOnDrag
getRid
getShapeOwners
isRayPickable
isShapeOwnerDisabled
removeShapeOwner
setCaptureInputOnDrag
setRayPickable
shapeFindOwner
shapeOwnerAddShape
shapeOwnerClearShapes
shapeOwnerGetOwner
shapeOwnerGetShape
shapeOwnerGetShapeCount
shapeOwnerGetShapeIndex
shapeOwnerGetTransform
shapeOwnerRemoveShape
shapeOwnerSetDisabled
shapeOwnerSetTransform