godot-d v0.1.1 (2018-11-04T13:23:39Z)
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CollisionObject.shapeOwnerSetTransform
godot
collisionobject
CollisionObject
Sets the
Transform
of the given shape owner.
struct
CollisionObject
@
nogc
nothrow
void
shapeOwnerSetTransform
(
in
long
owner_id
,
in
Transform
transform
)
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godot
collisionobject
CollisionObject
aliases
BaseClasses
functions
_inputEvent
createShapeOwner
getCaptureInputOnDrag
getRid
getShapeOwners
isRayPickable
isShapeOwnerDisabled
opAssign
opEquals
removeShapeOwner
setCaptureInputOnDrag
setRayPickable
shapeFindOwner
shapeOwnerAddShape
shapeOwnerClearShapes
shapeOwnerGetOwner
shapeOwnerGetShape
shapeOwnerGetShapeCount
shapeOwnerGetShapeIndex
shapeOwnerGetTransform
shapeOwnerRemoveShape
shapeOwnerSetDisabled
shapeOwnerSetTransform
properties
inputCaptureOnDrag
inputRayPickable
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Sets the Transform of the given shape owner.