ConfigFile.save

Saves the contents of the ConfigFile object to the file specified as a parameter. The output file uses an INI-style structure. Returns one of the OK, FAILED or ERR_* constants listed in @GlobalScope. If the load was successful, the return value is OK.

struct ConfigFile
@nogc nothrow
GodotError
save
(
StringArg0
)
(
in StringArg0 path
)

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