godot-d v0.1.1 (2018-11-04T13:23:39Z)
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CSGCylinder.cone
godot
csgcylinder
CSGCylinder
If true a cone is created, the
radius
will only apply to one side.
bool
cone
[@property getter]
struct
CSGCylinder
@
nogc
nothrow @
property
bool
cone
(
)
bool
cone
[@property setter]
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godot
csgcylinder
CSGCylinder
aliases
BaseClasses
functions
getHeight
getMaterial
getRadius
getSides
getSmoothFaces
isCone
opAssign
opEquals
setCone
setHeight
setMaterial
setRadius
setSides
setSmoothFaces
properties
cone
height
radius
sides
smoothFaces
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
If true a cone is created, the radius will only apply to one side.