godot-d v0.1.1 (2018-11-04T13:23:39Z)
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CylinderMesh.rings
godot
cylindermesh
CylinderMesh
Number of edge rings along the height of the cylinder. Defaults to 4.
long
rings
[@property getter]
struct
CylinderMesh
@
nogc
nothrow @
property
long
rings
(
)
long
rings
[@property setter]
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godot
cylindermesh
CylinderMesh
aliases
BaseClasses
functions
getBottomRadius
getHeight
getRadialSegments
getRings
getTopRadius
opAssign
opEquals
setBottomRadius
setHeight
setRadialSegments
setRings
setTopRadius
properties
bottomRadius
height
radialSegments
rings
topRadius
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Number of edge rings along the height of the cylinder. Defaults to 4.