godotDefaultInit

Alias to default-constructed T, as an expression.

A few Godot core types can't use D's init because they need to call a C++ constructor through GDNative.

Members

Aliases

godotDefaultInit
alias godotDefaultInit = Alias!(T.empty_array)
Undocumented in source.
godotDefaultInit
alias godotDefaultInit = Alias!(Dictionary.empty_dictionary)
Undocumented in source.
godotDefaultInit
alias godotDefaultInit = Alias!(T.init)
Undocumented in source.

Meta