EditorResourcePreview.queueResourcePreview

Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.

struct EditorResourcePreview
@nogc nothrow
void
queueResourcePreview
(
StringArg0
StringArg2
VariantArg3
)
(
in StringArg0 path
,,
in StringArg2 receiver_func
,
in VariantArg3 userdata
)

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