godot-d v0.1.1 (2018-11-04T13:23:39Z)
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EditorScript.getScene
godot
editorscript
EditorScript
Returns the Editor's currently active scene.
struct
EditorScript
@
nogc
nothrow
Node
getScene
(
)
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godot
editorscript
EditorScript
aliases
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functions
_run
addRootNode
getEditorInterface
getScene
opAssign
opEquals
static functions
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static variables
_classBindingInitialized
structs
_classBinding
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_GODOT_internal_name
Returns the Editor's currently active scene.