InputSingleton.setCustomMouseCursor

Sets a custom mouse cursor image, which is only visible inside the game window. The hotspot can also be specified. Passing null to the image parameter resets to the system cursor. See enum CURSOR_* for the list of shapes. image's size must be lower than 256x256. hotspot must be within image's size.

struct InputSingleton
@nogc nothrow
void
setCustomMouseCursor
(,
in long shape = 0
,
in Vector2 hotspot = Vector2(0, 0)
)

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