Button identifier. One of the JOY_BUTTON_* constants from @GlobalScope.
If true the button's state is pressed. If false the button's state is released.
If true the button's state is pressed. If false the button's state is released.
Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from 0 to 1.
Input event for gamepad buttons.
Input event type for gamepad buttons. For joysticks see InputEventJoypadMotion.