godot-d v0.1.1 (2018-11-04T13:23:39Z)
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Joint2D.disableCollision
godot
joint2d
Joint2D
If
true
nodeA
and
nodeB
can collide. Default value:
false
.
bool
disableCollision
[@property getter]
struct
Joint2D
@
nogc
nothrow @
property
bool
disableCollision
(
)
bool
disableCollision
[@property setter]
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godot
joint2d
Joint2D
aliases
BaseClasses
functions
getBias
getExcludeNodesFromCollision
getNodeA
getNodeB
opAssign
opEquals
setBias
setExcludeNodesFromCollision
setNodeA
setNodeB
properties
bias
disableCollision
nodeA
nodeB
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
If true nodeA and nodeB can collide. Default value: false.