godot-d v0.1.1 (2018-11-04T13:23:39Z)
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KinematicBody.isOnFloor
godot
kinematicbody
KinematicBody
Returns
true
if the body is on the floor. Only updates when calling
moveAndSlide
.
struct
KinematicBody
@
nogc
nothrow const
bool
isOnFloor
(
)
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godot
kinematicbody
KinematicBody
aliases
BaseClasses
functions
getAxisLock
getFloorVelocity
getSafeMargin
getSlideCollision
getSlideCount
isOnCeiling
isOnFloor
isOnWall
moveAndCollide
moveAndSlide
moveAndSlideWithSnap
opAssign
opEquals
setAxisLock
setSafeMargin
testMove
properties
collisionSafeMargin
moveLockX
moveLockY
moveLockZ
static functions
_new
static variables
_classBindingInitialized
structs
_classBinding
unions
__anonymous
variables
_GODOT_internal_name
Returns true if the body is on the floor. Only updates when calling moveAndSlide.