godot-d v0.1.1 (2018-11-04T13:23:39Z)
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_classBinding.setItemShadowCullMask
godot
light2d
Light2D
_classBinding
Undocumented in source.
struct
_classBinding
__gshared
@
GodotName
("set_item_shadow_cull_mask")
GodotMethod
!(
void
,
long
)
setItemShadowCullMask
;
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godot
light2d
Light2D
_classBinding
static variables
getColor
getEnergy
getHeight
getItemCullMask
getItemShadowCullMask
getLayerRangeMax
getLayerRangeMin
getMode
getShadowBufferSize
getShadowColor
getShadowFilter
getShadowGradientLength
getShadowSmooth
getTexture
getTextureOffset
getTextureScale
getZRangeMax
getZRangeMin
isEditorOnly
isEnabled
isShadowEnabled
setColor
setEditorOnly
setEnabled
setEnergy
setHeight
setItemCullMask
setItemShadowCullMask
setLayerRangeMax
setLayerRangeMin
setMode
setShadowBufferSize
setShadowColor
setShadowEnabled
setShadowFilter
setShadowGradientLength
setShadowSmooth
setTexture
setTextureOffset
setTextureScale
setZRangeMax
setZRangeMin